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animator
 

SolidWorks® MotionManager Step-By-Step (Formerly Animator)

Self-Paced Learning Guide

 

To locate an Authorized Training Center near you, CLICK HERE.

Description: A self-study guide to animating 3D CAD assemblies. Learn the fundamentals of SolidWorks Animator at your own speed, as you progress from simple to more complex animations.

Features:

  • Unlock the full power of SolidWorks® design tools with the helpful instructions and tips available only from technical training experts on staff with SolidWorks Corporation.
  • Build your skills and confidence quickly with 24 easy-to-understand tutorials and practice exercises, each building upon the previous lesson.
  • Reinforce your new skills with the accompanying CD, which features time-saving project files for tutorials and practice exercises.
  • Learn at your own pace - review each lesson as often as you want or quickly move on to the next lesson.
  • Follow along with more than 400 full-color images and screen captures that serve as easy-to-understand visual cues.

Prerequisites: SolidWorks Essentials: Parts and Assemblies

 

 

The topics covered in this guide are:

Chapter 1: Introduction

About This Book
What is the SolidWorks MotionManager software?

MotionManager Pane
MotionManager User Interface
Getting Help
MotionManager Tips

Chapter 2: Basic Animations

Basic Animations

Stages in the Process

Storyboard

Animation Wizard

View Orientation

Interpolation Modes

Recording Animations

Chapter 3: Editing the Timeline

Editing the Timeline

Storyboard
Timeline Symbols
Changing Displays and Appearances

Chapter 4: View Orientations

View Orientations

Storyboard

View Orientation States

View Orientation Changes

Component Visibility Changes

Chapter 5: Component Motion

Component Motion

Storyboard

Dragging a Component

Using Simulation Elements to Create Animations

Chapter 6: Component Collisions

Component Collisions

Storyboards

Check Interference Over Time

Collision Detection

Physical Dynamics

Chapter 7: Free Component Motion

Free Component Motion

Storyboard

Move and Rotate Component

Triad

Reverse Path

Chapter 8: Advanced Topic

Advanced Topics

Storyboard

Using In-context Parts

Animating Sub-assemblies

Driving Animations with Angle or Distance Mates

MotionManager Filters

The PhotoWorks® Buffer

Saving a Series of Images

Chapter 9: Introduction to Cameras

Introduction to Cameras

Topics

Camera Options

Adding a Camera

Camera Position

Editing a Camera

Multiple Cameras

Cameras in an Animation

Chapter 10: Using Camera Sleds in Animation

Using Camera Sleds in Animation

Topics

Storyboard

Using a Camera Sled

The Camera and Camera Sled

Chapter 11: Walk-through Animations

Using Cameras in Animations

Topics

Storyboard

Walk-through Animations

Walk-through with a Fixed Location

Walk-through Using Only a Camera

Camera Aimed Along Path

 

 

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